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All information in these pages is copyright (c) 1989-2003 by Roger Nichols. All rights reserved. Permission for personal reference only, and may not be reproduced by any method without written permission.


Sim Review


by Roger Nichols 11/1/92

Every once in a while there is a quantum leap in a particular field because some one wasn't paying attention when he was told that it couldn't be done or there wouldn't be a use for what he was building. I guess that is what happened when Edison said that someday every household would have a telephone and when Tesla said that fluorescent lights would provide for a more efficient use of electricity.

Well there is another one of those guys, a Quantum Leaper if there ever was one, John Meyer. He was told that nobody would want a perfect speaker because it wouldn't sound good. He came up with the HD-1. Most recently he decided that there should be a way to test the frequency response, signal to noise ratio and the distortion of an audio component by playing music through it instead of tones or pink noise. People laughed. They not only told him that it couldn't be done, but that there was no reason for doing it. Well, it turns out that the reason some people didn't want things tested this way was because their devices would fail the scrutiny of this new test instrument.

Enter SIM(TM), Source Independent Measurement. At first glance, you ask yourself why. After a short exposure to what the system reveals, you ask yourself why it took so long before there was a SIM machine.

THE NEED:


Ever since I started measuring pieces of audio equipment, I've had the sneaking suspicion that the test equipment wasn't telling me everything I wanted to know. How come two pieces of gear could measure identically and yet sound so different? The systems look perfect when they are fed pink noise, but that is not usually my favorite thing to listen to, except at the end of a long party when I can't get all the guests to leave.

John Meyer has been thinking about the same thing for a long time too. The difference was that John was smart enough to be able to figure out how to measure audio components while music was playing through the system instead of test tones. I, however, am at least smart enough to know this is the machine to use to find out how a piece of equipment is really performing. I wonder. If John Meyer had been around before the distribution of electricity, would he have developed a gas powered SIM machine?

THE PROCESS:


The process of testing audio gear can be very simple. When you test an amplifier for frequency response using tones, you compare the level of the original tone going in with level of the tone coming out. If the comparison is identical over the entire audio band, then the frequency response is flat. The tone sweep only tests how the gear responds to one frequency at a time, and not necessarily how the device will react when subjected to music. Music contains many frequencies at many different levels in various harmonic relationships, all happening at once. Pink noise provides us with a noise source that has energy spread over the entire audio spectrum. You could put pink noise in one end and measure the energy spectrum on the signal coming out, but that wouldn't give you much more of an insight into the equipment's reaction to music.

As the name indicates, the SIM machine doesn't care what you give it, the measurement process is independent of the source. It compares the GOZINTA with the GOZOUTA. It analyzes the information presented and displays the results on the video screen.

In the Lab mode SIM compares two signals, the input and the output, of the device under test. The on-screen menu lets you select the reference channel, either the internal generator or the front panel input, and the measurement channel, which could be the output of the piece of gear under test or the microphone input in the case of speaker testing.

The screen is divided into three major areas. The top two displays depend on the measurement being performed.

In the spectrum mode, the top graphic display shows the spectrum of the source and the lower graphic display shows the spectrum out of the device being measured. During any measurement you can select the amount of data averaging in the display.

In the frequency response mode, the top graphic display shows a frequency response trace and signal to noise ratio or coherence trace. The S/N (coherence) display is graphed against frequency so you can see exactly where the noise lies. The bottom graphic display shows the overall phase response of the device under test. There is a screen cursor that can be placed on any trace in the graphic area. The cursor values are displayed in the data area of the screen.

The data area at the bottom portion of the screen displays setup information such as channel gain, cursor data, name of file being displayed, display offset values, reference source and number of vectors averaged for the particular test being performed. All parameters necessary to re-create the test are displayed in this area. When the graphs are printed out to a printer, all of the test parameters are printed as well.

A unique measurement that SIM performs is automatic delay finding. In the delay finder mode, SIM compares the source and measurement channels and figures out how much delay there is in the signal path. The range is 0-983 milliseconds in 20 microsecond steps. It has never been wrong yet. It does it by performing FFT/IFT pairs on the data. It requires either pink noise or music to figure it out. It wouldn't be fair sending it a sine wave, now would it? After SIM determines the delay, one key transfers the setting to the internal delay line. The SIM has now synchronized the reference and measurement channels.

During frequency response measurements the data can be averaged over multiple samples. The choices are 1, 2, 4, 8, 16 and continuous. An additional choice is whether the averaging is RMS (level only) averaging or vector averaging, which takes phase relationship into account during the averaging. The data is processed in band as narrow as 1/24th of an octave, so small anomalies will show up readily.

THE HARDWARE:


SIM is based around the AT&T DSP32C floating point signal processing chip. This is the same chip that is used in the DisQ digital console, the SADiE hard disk editing system and the CEDAR single ended noise reduction system. There are three DSP32Cs in SIM. The DSP housekeeping is done by an 80486 computer running at 33mHz with 16 megabytes of memory, a 109 megabyte removable hard disk and a Super VGA graphics display. Meyer has custom built the A/D convertor boards that supply data to the DSP32Cs. That data is supplied directly to the DSP chips without passing through the PC buss.

The computer is shock mounted and housed in an industrial strength enclosure. The cooling fans have been replaced with quiet ones so that there is minimal additional noise generated in the measurement environment. There is a special card brace that holds the cards in their slots so that you don't have to open up the box and re-seat the cards every time you move the SIM machine to another location.

The rear of the machine contains connectors for power, video display, printer, mouse, optional microphone switcher and the main test I/O. A military style multi-pin connector attaches to an eight line snake interface to the external audio equipment. These connections go to console out, EQ in, EQ out and monitor in. These connections are switched internally to the correct reference and measurement inputs of the system. There is also an XLR output on the rear from the internal signal generator.

The front panel displays metering for reference, measurement and microphone inputs. There are also input connectors on the front panel for reference, measurement and microphone signals. There are connectors for the internal generator, a set of headphones so you can listen to what is being measured, and for the computer keyboard. Controls on the front panel include the power switch, computer reset, 48 volt phantom supply to the microphone, headphone level, internal generator level and sine wave oscillator frequency. The hard disk is removable by pulling it out of the front panel, thus allowing multiple users to have their own data and test setups without disturbing anyone else's.

USING SIM:


SIM was originally designed for the sound reinforcement business. In the past the sound reinforcement companies would equalize the venue during the day, long before any music was played. During sound check, a few final "tweaks" would be done "by ear" based on what the sound technician heard. When the show started, the room sounded quite a bit different because the hall was now filled up with sound absorbing people. It took a few songs before the sound technician could get things back under control, and it had to be done "by ear" with maybe the aid of a spectrum display to show how much energy at what frequencies was reaching the reference mic.

With SIM, there are three major advantages. One; you can measure the system with speakers on only a short time and store the resultant curves. With the speakers turned off, you can still send signal through the EQ and display the 1/EQ curve on the display. Now you adjust the EQ curve to match the response curve. When the speakers are turned back on during sound check, the system is already set to go. Two; when the audience fills up the hall the sound changes. Even the background music played before the concert starts is enough to enable you to adjust the EQ. When the show starts, you are already 99% there and with just a couple of twiddles (technical term) of the EQ knobs you're done. Three; The top display on the graph is a red line labeled "Coherence". If any anomalies show up during the show, such as a power amp crapping out or a speaker clipping, it will instantly show up on the display. Since SIM is comparing what is being sent from the console with what is coming out of the speakers, a distorted keyboard or guitar on stage will not show up as a problem in the PA system.

I have been SIMing everything that moves. The ADAT passed with flying colors. It looks a lot better than the 3M digital machines that I love so much. The 3M machine has a 180 degree phase shift at 18kHz and is 270 degrees out by 20kHz. The Sony 3348 has the same phase shift, but it doesn't happen until up above 20kHz. Analog EQs really show their phase shift when you crank in a lot of boost in the high end. The Meyer CP-10 EQ was flat as a ruler, no matter how much boost or cut was cranked in.

When looking at digital machines, you can see the noise increase as you get up toward the nyquist limit. You can see how different dithering schemes used by convertor manufacturers effect the high frequency noise. In some cases, the S/N ratio at the higher frequencies drops to only 40dB while in the midrange the S/N ratio is better than 100dB.

To measure THD (Total Harmonic Distortion), you select the spectrum display and the internal oscillator as the source. The cursor will jump to the peak of the spectrum display and the THD can be instantly read in the bottom data window.

DON'T TRY THIS AT HOME:


Walter Becker played the guitar solos on Donald Fagen's new album. We didn't want to spend half an eternity getting just the right sound on the right guitar amp and have Walter be to wiped out to play the solo. We also didn't want to decide later that the guitar amp sound wasn't quite right and get stuck with what we recorded. We chose to record the guitar direct and to run it out through an amp later, after more of the other overdubs were done.

I ran the guitar signal out through an amp. In the control room we listened to a mixture of the direct signal and the microphone in front of the amp. Both signals sounded the way we wanted by themselves, but sounded phasey when mixed together. Flipping the phase button didn't work because the signals weren't 180 degrees out, they were something less.

SIM to the rescue. Using the delay finder, I fed the direct signal into the reference input and the mic return from the amp into the measurement input. Bingo, SIM told me that the mic signal was 1.48 milliseconds behind the direct signal, just enough of a delay to cause problems in the high frequency range. I have tried to use a dual trace scope to find the delay, but it is to hard when the signal is not repetitive.

Now that I know the delay, I can move the amp recording earlier to make it coincident with the direct signal. I could have laid the amp track off to time code DAT dialed in the correct offset and bounced it back, but I chose to use the "digital advance out" feature of the Sony 3348 to move the amp track earlier. I just selected 1.48 millisecond advance out (047hex) and bounced it to another track. The whole process, including measurement, took 15 minutes.

The same problem exists when recording the amp and direct sounds together, there is a delay because of the speed of sound through the air. Once you measure the delay, then you could also run the direct signal through a digital delay to null out the time difference. Just this little difference makes the guitar sound a lot better.

NOW WHAT?


Oh, by the way. Steve StCroix says that his cat is one of his favorite pieces of test equipment in the studio. He says that if his cat leaves the control room then something is wrong with the sound. I SIMed my cat. She has a hair ball around 12 kittyHertz. My wife has an effect on the sound when she is in the control room. I SIMed her. It turns out she has acute phase on the top, a couple of humps in the upper midrange and a nice round bottom end.

I have to go now, I'm late for an appointment with my doctor. I'm having a SIM machine permanently grafted to my hip. Do you think anyone will notice?