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All information in these pages is copyright (c) 1989-2003 by Roger Nichols. All rights reserved. Permission for personal reference only, and may not be reproduced by any method without written permission.


Digidesign, The Dawn of a New Ear-ah


By Roger Nichols

I have griped about Digidesign many times in the past, but I also yell at my kids because I know they can always do better. Well, Digidesign has done better. The PCI version of Pro Tools has been shipping for months now, and Pro Tools 4.0 is probably shipping as you read this.

PCI


The migration to PCI marks the fourth generation of Digidesign audio hardware. Stepping up in the past sometimes meant leaving your favorite features behind. Case in point: 20 bit and 24 bit recording and playback capability. Although Pro Tools III allowed 24 bit internal mixing and TDM support, sound files could only be 16 bit and the NuBus cards only supported 16 bits. This was like trying to run the 440 yard dash while wearing a leather zipper mask.

PCI to the rescue. The new hardware now fully supports 20 bit and 24 bit samples. The 888 I/O and 882 I/O always supported these higher sample resolutions, but the data never made it through the computer interface card. Plugging the 888 I/O into a PCI card is like removing the carburetor restrictor plate from your favorite NASCAR entry. Because of improved hardware architecture and faster DSP chips, the PCI version of Pro Tools III boasts a whopping 50% increase in DSP power.

Pro Tools 4.0


You've heard it was coming, and it is everything you heard it was, and then some. The new version of Pro Tools software is a masterpiece.

Restless Natives


To top off the list, Pro Tools 4.0 is Power Macintosh native, so that it will run at lightning speeds on Power Mac computers. No longer will you have to wait what seemed like weeks for waveforms to re-draw or TDM modules to activate. Now you can do what you are thinking about without having to stop and think about what your doing (think about that!)

Mute Point


Mixing capabilities have taken a giant leap in 4.0. Mute and solo response is now instant. Soloed tracks can now be muted. There are now solo safe and record safe modes as well, which would have saved me much embarrassment a few months ago.

Snapshots of the Kids


New automation features are starting to rival those of big, expensive stand-alone digital consoles. Every parameter can now be automated, including parameters in plug-ins. You can store snapshot or dynamic real-time changes to every thing. There are separate Touch and Write automation modes which making automation updates a breeze. There is also a separate mute track for visually editing track mutes and send mutes.

Groupers Are More Than Just Ugly Fish


Let's talk about grouping for a minute. Fader grouping is now truly relative. All faders maintain true relative balance throughout group movements. There are now two kinds of groups. Fader groups and edit groups. A fader can be in a group with another fader for level control, but can be left out of the group when in edit mode. At first glance you may be wondering about the advantage of this configuration, but after you have used it once, you will wonder how you ever got along without it. Don't let me forget to tell you that all of these groups can be nested, providing even more flexibility. A very sophisticated Hide/Show Tracks list allows you to focus your attention on just the tracks being manipulated. You can now assign track I/O and plug-ins globally to all tracks or any group of tracks which greatly improves the speed of getting things done.

SD II Functions


I often wished that some of the file editing functions of Sound Designer were included in Pro Tools. What a pain to have to switch between applications to edit out a click. Not any more, pencil tool breath. Pro Tools 4.0 now incorporates what they call AudioSuite, a new plug-in architecture that allows Sound Designer style file based processing. AudioSuite uses the host CPU and a Digidesign audio card (if present) to perform these operations. The way it works is by selecting a range of audio in the edit window and perform the function. Let's say you wanted to pitch shift one beat on seven different tracks. Select the area, call up the pitch shift plug-in, and process. All of the regions will be processed and plugged back in right where they came from. Regions can also be processed right from the region list. You can even use a TDM module for processing a region. Remove a vocal pop, or add reverb to a giant tom fill, or de-ess a vocal line, the possibilities are virtually endless.

Edit Play Lists


Check this out. Suppose you just spent the better part of your life editing a guitar solo from a gazillion performances. It is brilliant! Now the guitar player comes over and wants to do it his way. You would have had to copy the regions onto another track and tried his edits. The drummer thinks he has the best idea for the guitar solo edits. Copy again, and do it his way. The desktop is starting to get unruly. Now, each track can have multiple edit playlists. Now the guitar can stay on the guitar track. Just start another edit playlist. If you want to hear the first part of the drummer's edits and the second part of the guitar player's edits, then just switch playlists during playback. This feature lets you cut way down on the need for virtual tracks.

Strawberry Shortcut


Also included in Pro Tools 4.0 are keyboard shortcuts for all tools and edit modes, making it much quicker to get from point "A" to point "B" than it was in previous versions. I think that the next thing you should be thinking about is the shortcut over to your friendly neighborhood Digidesign dealer.

Fading Fast


Crossfades have long been the dividing line between good sounding edits and unusable junk. Pro Tools 4.0 adds variable custom shapes and S-shaped (my favorite) curves as options when selecting crossfades. I saw the new crossfade editor screens, and it is amazing how much easier it is to select the right crossfade when you can see a good graphical representation of the resultant audio waveform as you change the crossfade parameters.

MIDI Controllers


Pro Tools 4.0 supports "personality files" that allow any MIDI controller to interface to Pro Tools faders, pans, plug-ins, transport controls, or whatever you could dream up. You could even connect multiple controllers from different companies if you wanted to.

Development Partners


Since Digidesign introduced the TDM bus and opened the way for third party developers to add functionality to Pro Tools, the stampede has been un-stoppable. There have been DSP plug-ins from t.c. electronics, Focusrite, Waves, Apogee, Antares, Arboretum, Crystal River, Lexicon, Intelligent Devices, QSOUND, and Steinberg, with more joining every day. Rumor has it that there will even be some GML entries soon.

The Future


For you video post guys, PostView PCI will add non-linear frame accurate video playback and machine control to the Pro Tools III/TDM in the PCI environment. A PCI version of SampleCell II with TDM support will be available in the Fall of this year to round out Digidesign's hardware offerings.

On the "future hardware" front, watch for a dedicated control surface called Pro Control, that will rival the look and feel of hardware consoles.

Pro Tools 4.1 will offer 24 bit support for the already 24 bit PCI hardware. You will also be able to network multiple Pro Tools systems for file and session sharing.

FINI


I don't think that there really is an ending to this review. By the time you read this, there will be new developments at Digidesign that will need to be told. I have been a supporter of Digidesign since I bought my first Sound Tools system in 1989 (DAT I/O serial # 210). I plan on being the first guy lined up at the front door when Pro Tools 4.0 ships.

Oh, I almost forgot. I was thinking about building a few plug-ins myself. The first one would put a random amount of delay, in weeks, on your whole project.


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